"Web-Based Engagement for Distance Learning" by Chasity D. Tompkins
  •  
  •  
 

Volume

60

Issue

1

DOI

10.34068/joe.60.01.06

Abstract

Extension professionals implement various educational curriculum and programming for youth. Lessons and information sharing must be innovative to keep up with technology changes and youth interests. A web-based gaming platform called Kahoot helps establish engaging assessment through face-to-face or virtual settings. Kahoot allows Extension professionals to create online trivia games that participants can access in a competition with peers or open access for individualized play.

Creative Commons License

Creative Commons Attribution-Noncommercial 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 4.0 License.

Plum Print visual indicator of research metrics
PlumX Metrics
  • Citations
    • Citation Indexes: 1
  • Usage
    • Downloads: 1622
    • Abstract Views: 907
  • Captures
    • Readers: 11
  • Social Media
    • Shares, Likes & Comments: 18
see details

Share

COinS
 
 

To view the content in your browser, please download Adobe Reader or, alternately,
you may Download the file to your hard drive.

NOTE: The latest versions of Adobe Reader do not support viewing PDF files within Firefox on Mac OS and if you are using a modern (Intel) Mac, there is no official plugin for viewing PDF files within the browser window.