Date of Award
1-2011
Document Type
Thesis
Degree Name
Master of Fine Arts (MFA)
Legacy Department
Digital Production Arts
Committee Chair/Advisor
Davis, Timothy A
Committee Member
Davis , Timothy A
Committee Member
Donar , David S
Committee Member
Grant , Ronald T
Abstract
Cloth simulation tends to have a lingering reputation for being notoriously complex and therefore casually avoided. Very few artists are enthusiastic about a cloth simulator's primary use, and perhaps even fewer would consider cloth simulation for anything other than clothing. This thesis presents typical practices of cloth simulation based on the artistic perspective of a Cloth Technical Director (TD) who worked on the animated feature film and applied case study, Cloudy with a Chance of Meatballs (2009). Through proof of concept using a generic character, simple props, and commercial software, key techniques are demonstrated to replicate the workflow of clothing the digital character as performed by artists at Sony Pictures Imageworks. The result is a set of methods aided to un-complicate the workflow of clothing the digital character.
Recommended Citation
Furness, Martin, "Dynamic Cloth for the Digital Character" (2011). All Theses. 1137.
https://open.clemson.edu/all_theses/1137