Date of Award

8-2012

Document Type

Thesis

Degree Name

Master of Fine Arts (MFA)

Legacy Department

Digital Production Arts

Committee Chair/Advisor

Davis, Timothy

Committee Member

Tessendorf , Jerry

Committee Member

House , Donald

Abstract

This paper describes methodologies for creating computer graphics stereoscopic imagery. This thesis details the positive and negative aspects for producing and post-producing stereoscopic imagery using different stereoscopic tools provided by Autodesk Maya and The Foundry Nuke. Also, in order to increase efficiency and decrease production time, Python tools were developed both for Maya and Nuke. Finally, the methodology proposed in this paper is fully functional and can be adopted by any production.

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