Date of Award

12-2015

Document Type

Thesis

Degree Name

Master of Fine Arts (MFA)

Legacy Department

Digital Production Arts

Committee Chair/Advisor

Malloy, Brian

Committee Member

Davis, Timothy

Committee Member

Levine, Joshua

Abstract

In this thesis, we investigate the incorporation of 'hack and slash' game play animations into a first person shooter game engine, the UDK 4. We create the animations using the Maya modeling tool and we describe our approach to incorporating these animations into UDK 4 and create an appropriate control scheme to play these animations in a 'hack and slash' game environment.

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