Date of Award
12-2015
Document Type
Thesis
Degree Name
Master of Fine Arts (MFA)
Legacy Department
Digital Production Arts
Committee Member
Dr. Jerry Tessendorf, Committee Chair
Committee Member
Dr. Shaundra Daily
Committee Member
Tony Penna
Abstract
The Renderman Layered Ocean Shader (RLOS) is a RenderMan displacement shader that makes it easier and more efficient to generate realistic oceans. The shader implements a Fast Fourier Transform (FFT) wave algorithm to generate tileable ocean surface displacements. These displacement layers can be added to other displacement layers to increase surface detail. The RLOS can optionally generate multiple layers with editable parameters so that it is possible to create extended ocean surfaces that can be viewed up close. The result is demonstrated with an animated time-lapse.
Recommended Citation
Gundersen, Kara Lauren, "Ocean Surface Shader" (2015). All Theses. 2316.
https://open.clemson.edu/all_theses/2316