Date of Award

5-2017

Document Type

Thesis

Degree Name

Master of Fine Arts (MFA)

Legacy Department

Digital Production Arts

Committee Member

Dr. Eric Patterson, Committee Chair

Committee Member

Insun Kwon, M.F.A.

Committee Member

Anthony Penna, M.F.A.

Abstract

The focus of this work is in drawing inspiration from the work of Photorealism painters in order to inform the approaches to surfacing and rendering a computer-generated still-life scene. In Photorealism painting and photoreal CG rendering, the goal of the artist is to create an image that resembles a photograph. Much of the preparation is the same, however, the 2D and 3D aspects of each style create different challenges for the artist. Using paintings from the Photorealism period as a reference, a real still-life scene was assembled and photographed for the purpose of recreating in CG. Consequently, the modeling, surfacing, lighting, rendering, and compositing stages of the CG pipeline were explored with an emphasis on surfacing and its relationship to lighting.

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