Date of Award
5-2019
Document Type
Thesis
Degree Name
Master of Fine Arts (MFA)
Department
Art
Committee Member
Eric K Patterson, Committee Chair
Committee Member
Victor B Zordan
Committee Member
Jerry A Tessendorf
Abstract
Major digital production facilities such as Sony Pictures Imageworks, Pixar Animation studio, Walt Disney Animation Studio, and Epic Games use a production system called a pipeline. The term “pipeline” refers to the structure and process of data flow between the various phases of production from story to final edit. This paper examines current production pipeline practices in the Digital Production Arts program at Clemson University and proposes updates and modifications to the workflow. Additionally, this thesis suggests tools that are intended to improve the pipeline with artist-friendly interfaces and customizable integration between software and remote-production capabilities.
Recommended Citation
Lowe, Kunta Kwaku, "Analyzing and Developing Aspects of the Artist Pipeline for Clemson University Art" (2019). All Theses. 3098.
https://open.clemson.edu/all_theses/3098