Date of Award

5-2019

Document Type

Thesis

Degree Name

Master of Fine Arts (MFA)

Department

Art

Committee Member

Eric K Patterson, Committee Chair

Committee Member

Victor B Zordan

Committee Member

Jerry A Tessendorf

Abstract

Major digital production facilities such as Sony Pictures Imageworks, Pixar Animation studio, Walt Disney Animation Studio, and Epic Games use a production system called a pipeline. The term “pipeline” refers to the structure and process of data flow between the various phases of production from story to final edit. This paper examines current production pipeline practices in the Digital Production Arts program at Clemson University and proposes updates and modifications to the workflow. Additionally, this thesis suggests tools that are intended to improve the pipeline with artist-friendly interfaces and customizable integration between software and remote-production capabilities.

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