Date of Award
8-2026
Document Type
Thesis
Degree Name
Master of Fine Arts (MFA)
Department
Digital Production Arts
Committee Chair/Advisor
Eric Patterson
Committee Member
Joe Kider
Committee Member
Rodney Florencio da Costa
Abstract
Stylized 3D rendering has seen much development and success over the past few years. From Spider-Man: Across the Spider-Verse to The Bad Guys, many studios have developed tools to incorporate stylistic elements from graphic novels, comic books, watercolor paintings, and more into their productions. This stylization process incorporates the pacing, visual style, and themes from the source medium into the animated work, allowing a much greater freedom of expression for artists and directors.
Inspired by these films as well as the needs of the short film Kate Shelley and the Bridge of Darkness currently in production, This paper presents the development of a novel approach to creating stylized painted aesthetics for 3D animation. This novel workflow, starts with rendered 3D scenes, creates paint strokes for the scene geometry in Houdini, and ultimately sends this data to Rebelle Motion IO, which generates a 2D painterly rendering of the scene that simulates traditional paint interaction on paper.
Recommended Citation
Luttrell, William M., "Painting a Scene: 3D Painterly Rendering from Curves to Rebelle" (2026). All Theses. 4802.
https://open.clemson.edu/all_theses/4802
Oil painted rendering of the turnaround cookie scene
cookie_turn_watercolor_render.mov (8206 kB)
Watercolor rendering of the turnaround cookie scene
cookie_zoom_oil_render.mov (8221 kB)
Oil painted rendering of the zoom out cookie scene
cookie_zoom_watercolor_render.mov (8152 kB)
Watercolor rendering of the zoom out cookie scene
train_station_oil_render.mov (20522 kB)
Author ORCID Identifier
0009-0006-4906-2765
Included in
Graphics and Human Computer Interfaces Commons, Interdisciplinary Arts and Media Commons