Theses from 2023
SHADE, Jonathan Bolton
(Un)seen: Reshaping Emotional Abuse, Emily Collins
Interweaving: Play, Craft, and Femininity, Glory Loflin
Refigured: Separations in Portraiture, Caroline Myers
Material World, Nicole Weldy
Theses from 2022
To Be a Cloud, Huan LaPlante
Nepantla: the space in-between, Samantha Shamard
At Home in the Garden, Aviana Wells
Theses from 2021
Intimate Distortions, Katherine Van Drie
Theses from 2020
How the Advancement of Computer Graphics has Improved the Representation of Monsters in Cinema, Tommy Bui
Dwaraka: An Immersive Storytelling Experience Represented in Virtual Reality Through a Graphic Novel, Nandakumar Chedikulathu Vishnu
New Ruins, Jordan Fowler
Spaces In-Between, Sara Mays
In a Nutshell: On the Design, Construction, and Simulation of Digital Costumes for Frances Glessner Lee, Caroline Rose Requierme
Theses from 2019
Proteus: An Examination of the United States Domestic Water Crisis, Conor A. Alwood
Relationships and Blue Distractions, Denise Ayers
Surfacing and Look Development for an Animated Film using Per-Face Texture Mapping and Procedural Shading, Christopher Alexander Cornejo
Sunshine, Katherine Elizabeth Crossan
IN:Vulnerability, Angel Rochelle Estrella
On to Wisteria: Designing an Action-Adventure Role-Playing Game for the Empowerment of the Preteen Female Audience, Kira Noelle Foglesong
Remnants of Existence: Discovering Value in Loss, Andrea Hardin Garland
Disconnect: An Animated Short Narrative Critiquing Our Society's Digital Dependence, Daniel Hale
Off the Top: Look Development for a Viking Story Grounded in Historical Authenticity, Philip John Hatfield
A New American Dream, Allison Rae Johnson
Analyzing and Developing Aspects of the Artist Pipeline for Clemson University Art, Kunta Kwaku Lowe
Integrating Self: A Story About a Tomato, Thomas Scott Rapp
External Influences and Internal Construction of Self, Serra Raven Shuford
"Pulse": Bridging the Gap Between the Tangible and the Intangible Through the Medium of 3D Printed Stop-Motion Animation", Margaret Wages
Armor Influences on Designing a Character Costume with 3D Modeling and Printing Methods, Genevieve Marie Watkins
Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games, John C. Welter
Abject Adaptations, Annamarie E. Williams
Theses from 2018
Conveying Personal Narrative in Virtual Reality using Procedural Techniques and Surrealism, Austin W. Brennan
Elegy For a Forest, Mandy Ferguson
The Importance of Visual Effects in Film Narrative and Film Theory, Cassidy Lamm
An Investigation, Development, and Application of Lighting Design for Virtual Reality using Unreal Engine, Sarah Lydia Ann Martin
The Realm of Appearances, Dustin Lee Massey
Man And Technology: The Glitch In Nature's System, Carey W. Morton
The Puzzled Landscape, Amanda Musick
Transcending the Essence of Hair, Ashan Isaac Pridgon
Layout and Animation Development for the Animated Short Making Friends, Daniel Edward Raitz
Rendering 3D Fractals, Zachary Shore
Ruination, Caren L. Stansell
Just Enough: The Work of Susan Vander Kooi, Susan E. Vander Kooi
Effects Workflow and Asset Creation for Animation, Live-Action, and Virtual Reality, Stephen Thaddaeus Wassynger
Theses from 2017
The Human Journey As Work In Progress, Kymberly Day
Resistance Against Futility in the Name of Convenience, Dalia Karina Delanuez
In The Kitchen, Amber Eckersley
Tactile Interactions, Lacy Ann Miller
Theses from 2014
Liminal, Nina Kawar
Without Words, Adrienne Lichliter
Theses from 2013
Cultural Convergences, David Armistead
Theses from 2009
HI HONEY I'M HOME, Clarke Stuart Curtis